Open GL Generalist
OpenGL is such an old technology, and trying to learn it, we’re more likely to be routed to some old code that is no longer compatible with recent tools.
On this website, I plan to learn OpenGL step by step, while keeping my content updated as new changes become available and new tools become more common.
And as time allows, I plan to explore WebGL, Virtual or Augmented Reality, as well as visual (image, video) processing for AI use cases.